Adobe Activision Creative Jam: Playmakr

My childhood best friend, Dawnee, and I participated in a virtual UX design competition sponsored by Adobe during the 2020 pandemic. Without any illustration or UX background, we signed up. We took this challenge as a learning opportunity to understand more about user experience designing (also we were stuck at home with nothing to do)!

Out of 200+ entries, we were awarded 5th Place.

The Brief

Create a proficiency-focused app experience to inform new gamers about video games based on age-appropriateness and skills.

Problem

 

Parents are overwhelmed with the choices of games for their children. There is no single resource to help them discover games that are right for them and their current situation.

Insight

 

Parenting has never been harder. With COVID-19, parents are taking care of their children while working from home.

Target Audience

 

Parents who are looking for age-appropriate skills and games for their children.

Strategy

 

Our app can help parents understand how video games can enhance and add to their families’ lives, and present an easier, more convenient way of parenting.

Concept

Pain Points

In our survey with the respondents of 130 parents, we researched and collected their pain points in searching for games. We took our findings and used our app to solve these pain points.

  1. Researching games for my children is too time consuming

  2. There are too many options

  3. I just don’t have enough information about each game

Branding

WhatsApp Image 2020-07-30 at 5.13.35 PM.jpeg

Strategist, Designer, UX/UI: Me
Strategist, Designer, UX/UI: Dawnee Kanjanapas

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